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1. Gallente Ship's Speed - in Ships and Modules [original thread]
... i want to fire cruise missiles from the other end of the system, guided by an elite frig laser marker those missiles go on warp, warp to the marked target (who does not know about of course), pursue him and rip his ship apart. and of course ...
- by Nathan Zachary - at 2004.03.14 12:07:00
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2. Battleships are the Problem.... - in EVE General Discussion [original thread]
Quote: Im curious as to why the Devs of this game decided to break with hundreds of years of gaming tradition. :) Only because its tradition does not imply its GOOD. In Fact, it kind off sucks if you need to level up another char jus...
- by Nathan Zachary - at 2004.03.08 16:01:00
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3. Battleships are the Problem.... - in EVE General Discussion [original thread]
Quote: This last post is plain stu.... Wipe. LOL Good one. I agree, make battle ships for ... uh battle? its not plain stu.... Why should newer player loose the ability to ern their millions in a bship while you ppl dont loose anyth...
- by Nathan Zachary - at 2004.03.08 08:33:00
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4. Battleships are the Problem.... - in EVE General Discussion [original thread]
Quote: Too many Battleships flying about, youÆd think their going out of style or something. I donÆt think CCP ever intended to have so many battleships in the universe but they didnÆt take certain things in good measure. Getting ships sho...
- by Nathan Zachary - at 2004.03.08 08:16:00
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5. Battleships are the Problem.... - in EVE General Discussion [original thread]
Why are always the ppl who already HAVE their Bships AND already made millions with em complaining about em? You cant change that without think about all the new players that want to earn some isk too in a reasonable amount of time. and a ind...
- by Nathan Zachary - at 2004.03.07 23:10:00
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6. Killing Industrials in 1.0 Space - in Crime and Punishment [original thread]
Quote: I got killed in my Bestower the other day but in Penirgman 0.7 (I think). I forgot to look at the email of who killed me. (is there a way to un-delete mails?) Any information on who this is would be appreciated. This sort of spoils ...
- by Nathan Zachary - at 2004.03.06 13:12:00
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7. A really good idea for drones! - in Ships and Modules [original thread]
before introducing any nerfs... make 3rd drone control skill. so galantes can use their uber drone spaces effecktivly... and remove drone rd models and light effeckt.. make em bitmaps....
- by Nathan Zachary - at 2004.03.02 17:40:00
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8. "Krendig" Fix for Shield Booster / Cap Relay Issues - in Ships and Modules [original thread]
armor tanks would rule then....
- by Nathan Zachary - at 2004.02.29 01:57:00
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9. Is chaining gone ? - in EVE General Discussion [original thread]
dunno.... seeing my pirate friends get slaughtered i would not go into that system too..... perhaps you should move to another system for a while....
- by Nathan Zachary - at 2004.02.25 13:31:00
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10. Why did CCP made the laser weapons obsolete? - in Ships and Modules [original thread]
Quote: So why is CCP keeping the laser weapons in the game? They could deleted them and no one will complain. I would complain! I like my lasers for what im doing most of my time (killing npc rats). i dont want to change to hyb's or...
- by Nathan Zachary - at 2004.02.25 13:21:00
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11. few questions about turrets bs and npc hunting - in EVE New Citizens Q&A [original thread]
make sure to include "escape" modules in your setup. you want to make sure you always can run...
- by Nathan Zachary - at 2004.02.25 00:31:00
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12. Alternative Shield Boosting - in Ships and Modules [original thread]
do some mining to get the isk....
- by Nathan Zachary - at 2004.02.24 21:50:00
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13. Omen Mining Setup - in Ships and Modules [original thread]
honestly.... get a thorax for that.... u will be jumping in and out of the belts so often(to reload cap for example...), that its simply a waste of time to mine there. 2 M2's dont excel anyway. Your better of mining in 0.5+ and use drones to def...
- by Nathan Zachary - at 2004.02.24 16:24:00
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14. We need dedicated mining ships. - in Ships and Modules [original thread]
*shoots siddy* hey... why not add fac slots too? Build more drones on the fly, hey, and add crusier sized drones too! and of course we need a blaster too...
- by Nathan Zachary - at 2004.02.24 16:21:00
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15. Questions (many) on --Capacitator recharge rate and shield hardeners-- - in Ships and Modules [original thread]
Quote: Ok, thanks for your answer, but why not look it that way? I mean, I base myself on stats. --- unfortunately not experience, yet ;) If by 'forever' you mean an entire battle, whatever its length, fine. If not, I'm not interested :) Bes...
- by Nathan Zachary - at 2004.02.23 16:46:00
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16. CCP the Raptor interceptor is borked! - in Ships and Modules [original thread]
o.O you better learn some aditional gunnery skillz ^^
- by Nathan Zachary - at 2004.02.22 16:08:00
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17. PROBLEMS!!! - in EVE New Citizens Q&A [original thread]
Edited by: Nathan Zachary on 21/02/2004 23:57:38 texel alignement or something like that.
- by Nathan Zachary - at 2004.02.21 23:57:00
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18. unfair subscription prices for EU!!! - in EVE General Discussion [original thread]
and for the european ppl: Use www.moneybookers.com This company based in uk is something like an onlinebanking service. you transfer money from your real, normal bank account to your moneybookers account and then easily use payby cash via the mon...
- by Nathan Zachary - at 2004.02.21 15:42:00
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19. Rally of the proud Amarr and Gallente - in EVE General Discussion [original thread]
Armaars dont like galls too.... so... well.... youre screwed anyway, surrender your funds, your ships, your clones to the empire or the State and begone forver ^^
- by Nathan Zachary - at 2004.02.20 22:10:00
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20. Give a lil Lovin back to the lasers? - in Ships and Modules [original thread]
why not add a crystal type item that, if equipped, converts laser damage type to kinetic or Explosive (uhm oh.... think some physical explanation for yourself, whadever...) but reduces Rof/increases cap cost or wahtever is needed.... hey... proj...
- by Nathan Zachary - at 2004.02.20 00:39:00
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